"use strict";
/**
* Conversation history for a single player.
*
* @class
*/
class Conversation {
/**
* Initializes a new Conversation instance.
*
* @param {number} [limit=20] - Maximum number of messages to keep.
*/
constructor(limit) {
this.messages = [];
this.limit = limit || 20;
}
/**
* Retrieve the list of messages in the conversation.
*
* @returns {Message[]} Conversation messages.
*/
getMessages() {
return this.messages;
}
/**
* Add a new message to the conversation.
*
* @param {Message} message - Message to append.
*/
addMessage(message) {
this.messages.push(message);
if (this.messages.length > this.limit) {
this.messages.shift();
}
}
}
export { Conversation as default };